XPRIZE announced it will recognize SpaceIL’s achievement with a $1 million Moonshot Award for its successful entry into lunar orbit and for its attempt to land on the lunar surface – both of which are “firsts” for a privately-funded entity, marking a new era in space exploration.
SpaceIL’s robotic lander, Beresheet, Hebrew for “Genesis,” came very close to touching down on the Moon yesterday, but ultimately failed to soft-land during its final descent. As it prepared for landing, Beresheet experienced a main engine failure and lost communication with mission control in Tel Aviv, suggesting the lander crashed into the surface.
“SpaceIL’s mission not only touched the Moon, it touched the lives and hearts of an entire world that was watching,” said Peter H. Diamandis, executive chairman and founder of XPRIZE. “The legacy SpaceIL will have on the future of the space industry is significant. This team’s ability to build a lunar lander for $100 million and less than 50 engineers is remarkable, a leap forward towards affordable and accessible space exploration. Congratulations to Morris Kahn, their primary benefactor, and the entire SpaceIL team for all their accomplishments — we are so proud.”
SpaceIL was founded in 2011 by Yariv Bash, Kfir Damari and Yonatan Winetraub, in order to compete in the $30 million Google Lunar XPRIZE. In 2015, SpaceIL became the first team to announce a launch contract, and they launched for the Moon on a SpaceX Falcon 9 on February 21, 2019.
“As a testament to the team’s passion and persistence, we are presenting this $1 Million Moonshot Award to the SpaceIL team at our annual Visioneering Summit in October 2019, with the hope that they will use these funds as seed money towards their education outreach or Beresheet 2.0, a second attempt to fulfill the mission,” said Anousheh Ansari, chief executive officer of XPRIZE. “We are so proud and humbled to have served as the catalyst for this mission, not just to further private space exploration, but to increase access to education, career opportunities, and role models in this field, something that is very much in line with the values of the XPRIZE Foundation.”
The Moonshot Award, inspired by SpaceIL, was created to recognize an XPRIZE team achieving a “moonshot” technological feat outside the parameters or timeframe of an XPRIZE competition, with the funds coming directly from the XPRIZE Foundation. Future Moonshot Awards will be considered in other domains, recognizing both literal and figurative moonshots.
AppOnboard Studio Available for Free
AppOnboard Studio, the codeless app development software that empowers anyone to design, build and publish their instant apps, playable ads and prototypes all in the same day, is now globally available for anyone to download and get started for free.
“Today is an exciting day for the thousands of people who pre-registered and will now get their hands on AppOnboard Studio as it rolls out globally and is available to everyone,” announced Jonathan Zweig, CEO, AppOnboard.
Since 2017, AppOnboard Studio has enabled the creation of thousands of instant apps and playable ads for top gaming and app developers like Kabam, Glu Mobile, Jam City, Huuuge Games, FoxNext, Zynga, Outfit7, Game Insight, Wargaming, Seriously, Kongregate, NCSOFT, Big Fish Games and Mammoth Media among others. Today, the same tool used by the biggest developers in the world is now globally available to every developer and is free to build and publish your first instant app.
Earlier this year, AppOnboard opened the waitlist for the AppOnboard Studio early access program at the Game Developers Conference. During this program, many excited developers signed up and began to design and build their instant apps within minutes, something previously they couldn’t do given available tools. “We are amazed by the speed at which instant apps can be created with AppOnboard Studio and are excited by the announcement today that this tool will now be available to every developer in the world,” said Ben Frenkel, Product Manager at Google.
Many of the developers participating in the early access program had previously only built apps for iOS and utilized AppOnboard Studio to build instant apps for Google Play that could help them measure user interest before investing the engineering resources to develop their main app for Google Play. “The instant app we built with AppOnboard Studio helped us to quickly realize the potential and excitement for our game on the Google Play Store. With 10,000 daily pre-registrations, we were confident that developing an Android version of Ocean Reef Life was worthwhile. We have now launched on the Google Play Store and have seen amazing early success!” said Paulo Brandao, founder of Superheart Studios.
All new creators have also been empowered to build instant apps for the first time ever with AppOnboard Studio, where ideas for brand new apps have also found their way to the Google Play Store and moved into pre-registration.
“With just initial art assets and a vision for what we wanted our product to become, we were able to design and build an interactive version of Kingdoms of Solitaire that gave players a true sense of the game experience long before we wrote the first line of code. AppOnboard Studio saved us many hours, development costs, and months of development time and resources and we were able to launch our idea into pre-registration onto the Google Play store in a matter of days.” Ron Shellhamer, Megu Games, CEO
“AppOnboard Studio was designed early on to be the simplest and fastest way for anyone with an idea, even non-coders, to build an instant app and launch on Google Play,” said Bryan Buskas, COO, AppOnboard. “At its core, it was designed to unleash the incredible app ideas that have previously faced barriers of cost and time of app development and finally make them possible.”
Previously, this tool has only been available to registered partners of AppOnboard’s early access program. Today, any developer can download AppOnboard Studio at www.apponboard.com and get started building and designing their instant app for free.
Have you tried AppOnboard Studio? What platforms do you use for development? Tell us in the comments!
Kite Added to Linux for Python Developers
Kite, the AI Autocomplete for Python that eliminates repetitive coding tasks, today announced that it has added Linux support for Ubuntu 16.04+, Debian, Fedora, Archlinux, Linux Mint in response to community feedback. Now, Python developers who code in Linux environments can be even more productive writing software using their favorite code editors.
“At Kite, our goal is to help developers create better programs in less time. Linux is beloved by programmers around the world, so we’re thrilled to add Linux support to empower open source developers to write code faster using our predictive Line-of-Code Completion technology.” – Adam Smith, CEO and Founder, Kite
On the heels of a $17 million Series A round, Kite is driving the AI-assisted coding frontier ahead by enabling developers to complete full lines of Python code faster by using autocomplete suggestions—similar to Smart Compose in Gmail. Instead of copying and pasting from StackOverflow, writing boilerplate code, and repeatedly fixing simple errors, Python programmers can use Kite to build transformative applications with less hassle.
Since Kite debuted its new Line-of-Code Completions engine in January, users have doubled their use code completions while coding. By improving its type inference engine to allow for completions while typing in the middle of a name, Kite increased the number of code completions shown to users by 40%. This resulted in users choosing Kite’s Line-of-Code Completions twice as often as before.
Kite announced the Linux support news at PyCon, the largest Python user conference, where they are exhibiting to demonstrate how developers can use Kite to eliminate repetitive work and reach peak coding productivity in Windows, Mac, and Linux environments.
Developers can try Kite for free via the company’s website.
Are you a Python developer? Have you used Kite? Let us know in the comments!